Hello there! :) This is the second part of a Post Mortem article for my exploratory platformer Nubs’ Adventure. It was released for iOS (iPad and iPhone) and Android on the 28th of May, 2015. While Nubs’ Adventure is developed…
Game Design, Game Development, Game Graphics, General
Nubs’ Adventure – Post Mortem
by admin • June 2, 2015 • 26 Comments
Hello there! :) This is my fourth released game and I’m excited to write about its development in a Post Mortem type article. Nubs’ Adventure is what I would call an “Exploratory Platformer”. You play as Nubs, a little guy…
Game Development
Developing multi-platform games in LibGDX
by admin • April 21, 2013 • 0 Comments
One of the best features of LibGDX is its ability to develop for several platforms (Windows, Mac, Linux, Android, iOS and HTML5) with a single code base. And while it does an amazing job at hiding the differences between the…
Game Graphics
Free 2D platformer graphics
by admin • March 6, 2013 • 1 Comment
Knowing how hard it is for indie game developers to acquire graphics for their games, I decided to release the art assets I created for Rico – A Tale Of Two Brothers under the Creative Commons Attribution-ShareAlike 3.0 Unported license.…
Game Design
Cameras in 2D platformers
by admin • November 16, 2012 • 3 Comments
The camera is one of the elements of a game that, if done right, gets little to no attention from players. And that’s a good thing! Managing the camera is one of the tedious and boring parts of games. A…
General
Website is online! :D
by admin • October 10, 2012 • 0 Comments
The website of IMakeGames is online! More content coming soon…