Hello there! :) This is the second part of a Post Mortem article for my exploratory platformer Nubs’ Adventure. It was released for iOS (iPad and iPhone) and Android on the 28th of May, 2015. While Nubs’ Adventure is developed…
Game Development
Nubs’ Adventure – Post Mortem
by admin • June 2, 2015 • 26 Comments
Hello there! :) This is my fourth released game and I’m excited to write about its development in a Post Mortem type article. Nubs’ Adventure is what I would call an “Exploratory Platformer”. You play as Nubs, a little guy…
Developing multi-platform games in LibGDX
by admin • April 21, 2013 • 0 Comments
One of the best features of LibGDX is its ability to develop for several platforms (Windows, Mac, Linux, Android, iOS and HTML5) with a single code base. And while it does an amazing job at hiding the differences between the…